Metro Awakening 1.0 Patch Notes

*Patch Notes sind nur auf Englisch verfügbar.

All Platforms

Fixes & Tweaks

Global issues

  • Fixed floating ammo in lockers & boxes
  • Fixed enemies still moving & making sounds after being killed
  • Fixed out-of-bounds overlay triggering in places where it shouldn’t
  • Added option in the menu to enable/disable inventory haptics
  • Fixed instances of assets popping in/out in several chapters
  • Fixed light bloom disappearing from specific distances & angles
  • Reduced jitter on menu & intro texts
  • Made melee takedowns slightly more lenient by allowing larger hit area
  • Fixed gunshots sometimes having inverse spatialisation
  • Fixed inventory rustle sfx sometimes having inverse spatialisation
  • Fixed postcards outlines sometimes still being visible after pickup
  • Fixed texture on bullets in magazines sometimes appearing incorrectly
  • Fixed hand being offset when holding a gas mask filter
  • Fixed distorted audio from Nosalis during trolley sections
  • Fixed pink material on broken fluorescent lights

Content issues

  • Added missing impact vfx to Nosalis being hit during Prologue
  • Fixed snapping to the mounted gun when using Comfort locomotion in Prologue
  • Fixed Tasia’s vo lines not coming from the radio when talking to Max in Chapter 01
  • Fixed missing confirmation when completing the flashlight charging tutorial in Chapter 01
  • Fixed a door instantly popping open after talking to Yana in Chapter 01
  • Fixed an NPC spawning in view of the player after saving & loading in Chapter 01
  • Fixed Max’s eyes when you first meet him in Chapter 01
  • Fixed low performance around Max’s office in Chapter 01
  • Fixed some snow appearing pixelated in Chapter 02
  • Fixed scale of a fog volume in Chapter 02
  • Fixed guard holding his gun incorrectly at the start of Chapter 03
  • Fixed Max and his friend not always appearing at the tunnel entrance in Chapter 03
  • Fixed players getting stuck when backing out of the tunnel before Max closes the entrance in Chapter 03
  • Fixed combat music stopping during fight with slavers in Chapter 05
  • Fixed medkit and its lid not properly aligning in Chapter 06
  • Fixed Nosalis growls being audible after you killed them all in Chapter 07
  • Fixed Tamir walking in place in Chapter 07
  • Fixed the Worm Priest’s mouth not moving while speaking in Chapter 08
  • Fixed distorted graphics briefly showing through a door in Chapter 07
  • Fixed vo line from Oksana cutting short in Chapter 09
  • Fixed players getting stuck when manually closing doors that Petya opens in Chapter 10
  • Fixed Serdar still making whimpering noises after ghost area end in Chapter 11
  • Fixed one cultist spawning in view of the player in Chapter 12
  • Fixed incorrect music pacing when being chased out of Hell’s Mouth in Chapter 12
  • Fixed gaps in the floor after the trolley explosion in Chapter 12

Quest

Fixes & Tweaks

Global issues

  • Fixed crash after resuming headset and interacting with Universal Menu during gameplay
  • Fixed cobwebs missing burn vfx when ignited
  • Fixed some candles missing their flames
  • Fixed Emergency Exit lamp missing its cover

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