Here are the full patch notes for each individual platform, as well as title-specific tweaks for both METRO 2033 Redux and METRO Last Light Redux.
PC (Steam, Epic, GoG)
- Unbound FPS (depends on hardware)
- 4A TSR (ANY), DLSS (NVIDIA), and FSR (AMD) support
- DLSS Support
- Screen Space Global Illumination
- Increased geometry details
- Increased texture details
- Support 4k textures
- Improved PBR materials
- Fixed bugs related to high FPS
- Improved animation quality
- Improved sound quality
- Spatial audio support
- Community bugfixes as noted below
- Adaptive triggers for DualSense
- Impulse triggers for Xbox Controller
- Fixed bug with different horizontal and vertical sensitivity for mouse
- Power optimized mode for Xbox Ally/X and Microsoft Store version
- Epic - Integrated EOS (Achievements, Accounts)
Community-Reported Bug Fixes
Apply to all platforms unless noted otherwise:
Stability
- Fixed a black screen when resuming the game from suspend on Xbox Series X|S.
- Fixed instability after Quick Resume on Xbox Series X|S, including crashes and graphical corruption.
- Improved stability on modern PC hardware (Windows 11, AMD GPUs, high-refresh-rate displays), including crashes during chapter transitions and on launch.
- Fixed a crash when picking up a gas mask.
- Fixed hard freezes at splash screens, on "Press Any Button" and during chapter loads.
- Fixed infinite loading screens and black screens after the intro logos, particularly on newer AMD hardware and Xbox One X backward compatibility.
- Fixed freezes during level transitions and scripted sequences, and crashes with newer graphics drivers.
Gameplay
- Fixed the weapon getting stuck in an endless reload animation and being unable to fire if burning cobwebs was interrupted by reloading or switching weapons.
- Fixed enemies detecting the player through darkness and through walls, and their alert state escalating instantly.
- Saves
- Improved save stability when resuming from suspend / Quick Resume and when syncing with cloud saves (Xbox Series X|S).
- Fixed Steam Cloud not uploading save data.
- The game no longer creates a checkpoint when the player has too little filter time left. This prevents saves where the player suffocates before they can find more filters.
- Fixed save corruption on PS5 that made later chapters (after "Regina") unavailable and reset inventory after the console had been powered off for a long period.
- Fixed crashes and infinite loading when loading a checkpoint, including after repeated reloads.
- Improved save reliability when the game is quit or interrupted while autosaving.
- Fixed checkpoints being created when the player had too few filters, which could trap the player in a death loop.
- Fixed save files disappearing, "Continue" loading an older checkpoint, and saves becoming corrupted after a crash or improper shutdown.
Controls
- Restored default keyboard bindings that were missing after a previous update.
- Fixed the DualSense Wireless Controller not being recognized in the Steam version.
- Fixed the mouse cursor getting stuck at the edge of the screen in menus and vendor screens on multi-monitor setups.
- Fixed Xbox controllers only being partially detected, and button remapping failures.
Display & Settings
- Advanced PhysX is now enabled by default on PC.
- Fixed the title screen displaying incorrectly if the game lost focus straight after launch.
- Fixed the game not starting in full screen on first launch on 4K monitors with display scaling enabled.
- Fixed missing modern resolutions (such as 1440p and 4K) and the game being limited to legacy resolutions like 1600x1200.
- Fixed fullscreen not working, and fixed stretched images and incorrect aspect ratios on high-resolution monitors.
- Improved lighting and shadow quality, fixing pixelated bloom, broken shadows, missing volumetric lighting and white halo artifacts (e.g. Hunter intro, searchlights, backlit corridors).
- Fixed flickering shadows, shimmering textures, unstable SSAO and broken post-processing on modern GPUs and ultrawide displays.
METRO 2033 Redux
- Fixed the Demon freezing in mid-air during its grab attack in "Outpost".
- Improved performance in "Torchlight".
- Fixed being unable to collect the weapon from the armorer at the start of the game, which blocked progress.
- Fixed Khan and his men freezing in place or firing endlessly after the player plants the bomb in "Khan" (Turgenevskaya), and fixed the freeze / black screen when loading the last checkpoint there.
- Fixed the player getting stuck with no cutscene after finishing the encounter in "Library".
- Fixed the crane, magnet and lever mechanisms near the end of the game not responding in "D6".
- Fixed the ending cutscene not playing after finishing the game.
- Fixed instant death in toxic areas even with the gas mask on.
- Fixed achievements not unlocking even though their requirements were met, including "Armorer".
- Fixed achievement progress made offline not syncing after reconnecting.
METRO Last Light Redux
- Fixed the bear staying knocked out during the boss fight in "The Garden", which blocked progress.
- Fixed stealth knockouts and kills being unavailable from the "Revolution" chapter onwards.
- Fixed a crash when buying the RPK into an empty third weapon slot at the Venice armory.
- Fixed being unable to progress in the "Khan" DLC after Khan wakes Ulman from the visions.
- Fixed the player ending up out of bounds after falling into the water in "Nightfall”.
General note when upgrading the Microsoft Store version only:
- Saves will not carry over to the upgraded version and a New Game start is recommended.
- Chapter select will be unlocked to contain each chapter and you can start any chapter with a default set of equipment if desired.