All Platforms
Fixes & Tweaks
Global issues
- Fixed floating ammo in lockers & boxes
- Fixed enemies still moving & making sounds after being killed
- Fixed out-of-bounds overlay triggering in places where it shouldn’t
- Added option in the menu to enable/disable inventory haptics
- Fixed instances of assets popping in/out in several chapters
- Fixed light bloom disappearing from specific distances & angles
- Reduced jitter on menu & intro texts
- Made melee takedowns slightly more lenient by allowing larger hit area
- Fixed gunshots sometimes having inverse spatialisation
- Fixed inventory rustle sfx sometimes having inverse spatialisation
- Fixed postcards outlines sometimes still being visible after pickup
- Fixed texture on bullets in magazines sometimes appearing incorrectly
- Fixed hand being offset when holding a gas mask filter
- Fixed distorted audio from Nosalis during trolley sections
- Fixed pink material on broken fluorescent lights
Content issues
- Added missing impact vfx to Nosalis being hit during Prologue
- Fixed snapping to the mounted gun when using Comfort locomotion in Prologue
- Fixed Tasia’s vo lines not coming from the radio when talking to Max in Chapter 01
- Fixed missing confirmation when completing the flashlight charging tutorial in Chapter 01
- Fixed a door instantly popping open after talking to Yana in Chapter 01
- Fixed an NPC spawning in view of the player after saving & loading in Chapter 01
- Fixed Max’s eyes when you first meet him in Chapter 01
- Fixed low performance around Max’s office in Chapter 01
- Fixed some snow appearing pixelated in Chapter 02
- Fixed scale of a fog volume in Chapter 02
- Fixed guard holding his gun incorrectly at the start of Chapter 03
- Fixed Max and his friend not always appearing at the tunnel entrance in Chapter 03
- Fixed players getting stuck when backing out of the tunnel before Max closes the entrance in Chapter 03
- Fixed combat music stopping during fight with slavers in Chapter 05
- Fixed medkit and its lid not properly aligning in Chapter 06
- Fixed Nosalis growls being audible after you killed them all in Chapter 07
- Fixed Tamir walking in place in Chapter 07
- Fixed the Worm Priest’s mouth not moving while speaking in Chapter 08
- Fixed distorted graphics briefly showing through a door in Chapter 07
- Fixed vo line from Oksana cutting short in Chapter 09
- Fixed players getting stuck when manually closing doors that Petya opens in Chapter 10
- Fixed Serdar still making whimpering noises after ghost area end in Chapter 11
- Fixed one cultist spawning in view of the player in Chapter 12
- Fixed incorrect music pacing when being chased out of Hell’s Mouth in Chapter 12
- Fixed gaps in the floor after the trolley explosion in Chapter 12
Quest
Fixes & Tweaks
Global issues
- Fixed crash after resuming headset and interacting with Universal Menu during gameplay
- Fixed cobwebs missing burn vfx when ignited
- Fixed some candles missing their flames
- Fixed Emergency Exit lamp missing its cover